![]() Everyone on the planet is probably infected and you're ready to kill them by evolving Coughing, Sneezing, Immune Suppression. ![]() Save your points and let the infection spread. Most of the countries should start to be infected, but the plague is still unknown if you keep devolving mutated symptoms immediately.Abilities: Cold Resistance 2 and Genetic Hardening 1. Symptoms: Keep devolving any mutated symptoms immediately. Start banking points for the final phase. Abilities: Heat Resistance 1.Once your plague has infected around 500-600 million people worldwide, devolve all symptoms to keep your plague unknown to the world. Abilities: Drug Resistance 1 and Cold Resistance 1. Evolve these symptoms: Cysts, Hyper sensitivity, and Abscesses, and immediately devolve any other symptoms that mutate. This strategy does not work on Plague Inc: Evolved (Normal and above) as the cure is detected. Think of this as a stronger ATP Boost gene because that, in essence, is what it is. Nobody should notice your plague if you didn't let any mutations take over, as you need a decent amount of Severity and Lethality to be noticed. Once you have your starting country fully infected, play as you normally would. A humid climate means one must evolve Drug Resistance 1, Rodent 1, Insect 1, and Water 1. ![]()
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